Free Minecraft build tool

MINECRAFT MAP ART GENERATOR

Turn any image into Minecraft map art. It uses the game's real map colors with 3-shade staircase building, dithering and a full material list, for one map or up to 4×4. Everything runs in your browser.

One-map Java Edition build

128 × 128 BLOCK SURFACE

Upload an image to create a Minecraft map art build plan.

Real map colors, 3 shades

Matches the game's own map colors and their light, normal and dark shades, so the map in your hands looks like the preview.

1 to 16 maps

Build a single 128×128 map or a wall of up to 4×4 maps (512×512 blocks) with seamless shading between maps.

Schematic exports

Download .schem for WorldEdit, .litematic for Litematica or .mcfunction for a data pack, plus a material list with stacks.

Map art generator guide

FROM IMAGE TO MINECRAFT MAP ART

Upload an image, choose how many maps wide and tall, and pick flat or staircase. Flat is one layer of blocks with one shade per color. Staircase raises and lowers blocks so every color can be light, normal or dark, which triples the colors and gives far more detail. Dithering blends colors to hide banding.

Download the schematic and paste it with its north-west corner at X = 128n − 64, Z = 128m − 65, then use an empty map inside each 128×128 square to scan it. The first row of the file is a reference line that sets the shade of the first row of colors.

How does Minecraft map art work?

A filled map paints each block with its map color, a fixed color for each block type, in one of three shades depending on whether the block is higher than, level with or lower than the block to its north. Map art arranges blocks so those colors form a picture.

Should I choose flat or staircase?

Flat uses one shade per color and a single layer, so it is the easiest to build. Staircase uses all three shades by changing block height, which gives about three times the colors and looks much better for photos, but it needs a 3D build up to the height you choose.

How do I build it in survival?

Use the Survival color set, which avoids ore blocks, TNT and ice. Collect the stacks from the material list, build a row at a time and keep the area above the art clear. Wool is cheapest; concrete looks cleaner.

Where do I place it so the map lines up?

Maps cover 128×128 squares whose north-west corners are at X = 128n − 64 and Z = 128m − 64. Paste the schematic one block north of that corner, because its first row is the reference line, then use an empty map while standing inside each square.

Does my image leave my device?

No. Conversion, the 3D preview, the exports and the material list all run in your browser, and nothing is uploaded.

Does it work for Bedrock Edition?

Not yet. The files are for Java Edition: .schem, .litematic and .mcfunction.